extends Control
@onready var label = $VBoxContainer/Label

func _ready() -> void:
	label.text = Global.death_reason 	

func _on_back_2_main_menu_pressed() -> void:
	get_tree().change_scene_to_file("res://scene/start_menu.tscn")


func _on_load_pressed() -> void:
	pass # Replace with function body.


func _on_exit_pressed() -> void:
	get_tree().quit()
